Dr. Xiaokun Xu’s personal web corner

I am a senior researcher in the Cloud and Large Scale computing group led by Prof. Etienne Rivière at UCLouvain.

My Research

My Ph.D. research at Worcester Polytechnic Institute focused on measuring and improving Quality of Experience (QoE) in cloud game streaming, particularly the effects of network latency, jitter, and bandwidth competition. I investigated techniques such as Active Queue Management (AQM), client-side playout buffering, and latency compensation to improve gameplay responsiveness and smoothness.

Currently, as a postdoctoral researcher at UCLouvain, I am extending my research to cloud and edge computing, focusing on performance optimization, resource allocation, and workload scheduling in the edge-cloud continuum.

Publications

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